01The chart

Us \ Them
0
1
2
3
4
5
6
7
8
9
0
50
43
35
28
21
15
9
5
2
1
1
57
50
42
34
27
20
13
8
3
1
2
65
58
50
42
33
25
18
11
5
2
3
72
66
58
50
41
32
23
15
8
3
4
79
73
67
59
50
40
30
21
11
5
5
85
81
75
68
60
50
39
28
17
8
6
91
87
82
77
70
61
50
38
24
13
7
95
92
89
85
79
72
62
50
34
20
8
98
97
95
92
89
83
76
66
50
36
9
99
99
98
97
95
92
87
80
64
50

Percent chance of winning. Each cell is measured over the hands that started at that score.

02What the chart says

  • A single point matters early: 1–0 is a 57% game, not a coin flip.
  • A euchre swings it more than it looks: 2–0 up is 65%; 0–2 down is 35%.
  • At 9–8 you win 64% of the time; at 8–9 only 36%.
  • Down 4–8, you still take 11% of games. Don’t throw in the towel.

Use the chart when deciding whether to go alone or to make a marginal call: a risky call that could win the game outright is worth more at 8–6 than at 2–0. The going alone guide covers how the score changes the decision.

Source: 200,000 games (2,302,736 hands) simulated on the GrandBower rules engine, with expert bots (tier 4) in all four seats, stick the dealer, games to 10. Seeded run 20261103, generated 2026-11-03. Rates describe hands that were actually called by strong players, not every hand that could have been. Free to cite with a link to GrandBower’s euchre odds (CC BY 4.0).